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- THE EVIL WITHIN THE ASSIGMENT
Posted by : Gilang Raspati
Jumat, 13 Maret 2015
It’s remarkable how much of a departure The Evil Within’s first story DLC, The Assignment, is from the main game. Where the original is all about bullets and confrontation - albeit with a blundering lug of a character - The Assignment is more about staying in the shadows, avoiding enemies, and keeping a cool head in the face of terrifying monsters. It’s the sleek black cat to The Evil Within’s big shaggy dog, and a great addition to Game Director Shinji Mikami and Tango Gameworks’ new survival horror universe.
The Assignment’s three-and-a-half-hour story runs concurrently with the main game’s, filling us in on what Juli Kidman – a detective, or perhaps an agent for a sinister agency? – was up to during her mysterious absences. Throughout, you’ll see original protagonist Sebastian and his partner Joseph in familiar situations, which adds to a sense of a much bigger and wonderfully ominous picture.
This story is still as high-concept as it ever was, but it helps that Kidman is a more knowledgeable character than Sebastian from the get-go, and more likable, too. Voiced with confidence by Dexter’s Jennifer Carpenter, she’s a more reactive, and therefore believably realistic, character. Carpenter even sells Kidman’s somewhat cliched backstory, told through audio tapes, with a performance that avoids theatrics.
Physically, Kidman is less powerful than Sebastian. Roughly 95% of the time she is unarmed, and there is no upgrade system in The Assignment. Instead, her skillset
enemies by calling out while taking cover against walls or other objects, throw bottles to distract them, move without running out of puff, and auto-heal rather than use syringes.
These abilities work well – for the most part. The Evil Within’s old-school controls don’t always lend themselves to fluid movements, and occasionally I got stuck to a surface or unintentionally popped out of crouch when trying to turn a corner. The ‘stealth attack’, introduced later into the episode, also feels a bit haphazardly implemented – that became an issue for me when a boss fight relied on it.
Minimum Requirment
CPU: | Core-i7 or an equivalent 4+ core processor |
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CPU Speed: | Info |
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RAM: | 4 GB |
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OS: | Windows 7/8.1 |
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Video Card: | GeForce GTX 460 or an equivalent 1GB VRAM card |
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Free Disk Space: | 50 GB |
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